I am looking for an Internship starting September 2025
Professional Projects
Sounds of Shadows
Technical Designer
Nov 2023 - Jan 2024 (8 weeks)
Solo
Unreal Engine 5.3, Perforce
2 people
Unreal Engine 5.3, GitHub
Technical Designer
Sept 2024 - July 2025
25 people
Technical Designer
Apr 2024 - June 2024 (8 weeks)
23 people
Unreal Engine 5.3, Jira, Perforce
Responsibilities
Designed and implemented all of the enemy behaviour.
Implemented blend spaces and animations for the enemy.
Tested and iterated upon the enemy and game regularly.
Designing scripted events
Smart Enemy AI Template
Responsibilities
Researched target game (MGS:V)
Implemented and animated all of the Enemy AI
Tested and iterated upon the enemy regularly
Made several research documents showcasing my findings
Mauler VR (WIP)
Technical Designer
July 2023 - Ongoing (Self Study)
Responsibilities
Create main characters hand physics + movement
Designed and implemented combat abilities
Implemented motion activated abilities
Playtests and iterations
Unreal Engine 5.5, Perforce, Jira
PlagueFall (WIP)
Responsibilities
Create the base of all replication
Designed all enemy behaviour
Implemented enemy behaviour
Quality Assessment
Since 2020, I have been working on video games in Unreal Engine and enjoying every step of the way. In that time I have worked on a variety of solo and team projects. I am currently in my third year studying ‘Design and Production’ at the Breda University of Applied Sciences (BUAS) In the Netherlands.
I enjoy working on all aspects of game development, but lately I have taken a preference to anything enemy related. I have experience in Tech Design, Prototyping and Enemy Design, but I am always excited to learn new things!
I’ve always known that my future would be in video games, driven by the challenge and passion they’ve always given me. Today, I channel that passion into constantly challenging myself to find new ways to create games, striving to become a better designer every day.
Aside from making and playing games I have always been excited about; skiing, basketball, breakdance, running, fitness and anything active. I think it helps clear the mind and keeps me sharp in my day to day.
About me
Prototyping
Ideating
Playtesting & Iterating
Enemy AI design
Research and analysis
Scrum development
Tech Design
Documentation
Skills
Tools
Unreal Engine 5
Perforce
Jira
Scrum
Trello
Miro
Microsoft Office
Github